Five years have passed since four hunters vanquished the evil that plagued the town of Ashcroft. Now, as life slowly returns to normal, a new presence, an impure and otherworldly presence has turned its gaze upon the sleepy village. An underground cult appears, attracting the attention of a mysterious wayward hunter. He sends a desperate message to the four original hunters that evil has returned to Ashcroft and they are the town's only hope for salvation.ESRB rating
||Blood and Gore, Strong Lyrics, Violence
Hunter: The Reckoning makes its PlayStation 2 debut as a platform exclusive sequel that introduces a number of features absent from the Xbox original and later GameCube port. While the follow-up still involves fighting zombies, vampires, and demons from a third-person perspective, players now have a choice of five characters instead of four. The storyline picks up two years after the events chronicled in the first game: although the team cleansed the tainted streets of Ashcroft, new reports from a mysterious hunter named Joshua suggest the city is once again in danger from being overrun by dark forces.
Using shotguns, crossbows, flamethrowers, grenade launchers, and other weapons, players must battle over 20 different monster types lurking throughout the game's 28 levels. Perhaps the most notable addition to the gothic series, which is based on White Wolf's pen-and-paper RPG, is the "Hunter Headquarters." This new base of operations lets players switch characters and weapons between levels to better prepare for the horrific missions awaiting them. Furthermore, players can decide which group of levels to tackle next, or even revisit completed stages to build their character's statistics.
As players progress, their character will gradually increase in skill and develop new edge powers from a pool of 15. These powers function in a manner similar to magic spells, and are specific to each hunter based on his or her creed: avenger, defender, martyr, judge, and wayward. Also new to the series is the ability for characters to begin a new game on a different difficulty level without losing accumulated stats. Up to two players can fight the good fight simultaneously in this version, down from four in the original Hunter: The Reckoning on both Xbox and GameCube.
Welcome back to the sleepy town of Ashcroft, where two years ago a supernatural evil was destroyed by four Hunters. In the last two years the town has put the past behind them...or so they thought. A cult has formed underground and now two years later events reminiscent of the past have begun to occur. After receiving a distress call from a mysterious new Hunter, the four original Hunters realize they must return to the town. Evil has again resurfaced and the Hunters are Ashcroft's only hope of deliverance.Special featuresActivate and power-up edges such as cleave, smite, rejuvenate, blast, and retribution
Hunter Headquarters lets characters collect trophies, pick and choose missions, or view movies and artwork
Pick up and use weapons such as the pump shotgun, assault rifle, bazooka, grenade launcher, flamethrower, and more
Receive experience points for defeating enemies and completing objectives
Two players can battle evil cooperatively with a choice of five characters