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Thrillville (PlayStation Portable)

 
 
Thrillville (PlayStation Portable)
12-21-2007 1:27 PM by Tengaport. 1 replies.
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Goozex Posted: 12-21-2007 1:19 PM

Thrillville (PlayStation Portable)Game discussion on "Thrillville" for PlayStation Portable

This thread contains the user discussion on the game "Thrillville" for PlayStation Portable. You can read here what other users have to say, and share your comments on this game with the Goozex community.



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This was a good time on the PSP. Different from theme park games I've played in the past as it didn't really involve a lot of micro-management. You're mostly free to explore the park and interact with attractions and guests in the form of mini games. There is a lot of fun and variety here yet the load times just tarnish an otherwisefine experience. It's not that they are long, they are just very frequent. Open a menu BAM load time, interact with an attraction/guest BAM load time. Like I said, they were very short loads in themselves, just the abundance of them started to irritate me after a while.

There is tons to do in Thrillville, and riding the attractions kept me coming back time and time again. I'm a sucker for roller coasters and being able to build them and ride them in a portable game was nice treat. Aside from the roller coasters I enjoyed the trampoline attraction quite a bit. Don't have a good reason why, it was just a lot of fun.

There are FPS mini-games, kart racing mini-games, shooting galleries, and more. Lots of good sounds and nice visuals round out the package.

Worth checking out 

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