Why I'll Never Play Civ IV Again
Dale Culp Says The first time I
came across any game in the Civilization series was Civ II. A friend
leant me a copy of the game and told me it was his favorite game ever,
so I decided to give it a go. Several hours later, I decided I never
wanted to play it again. That was a decision that stood for over 10
years now, and one I never considered looking back on until recently.
If
you've ever listened to the gaming podcast Rebel FM, you've probably
heard Anthony Gallegos recount many tales of his gaming experiences
with Civ IV.
His strategies, styles and methods make the game sound extremely fun.
As such, I decided to give the series another try to see if things had
changed at all since Civ II and downloaded the demo.
The demo for Civ IV
is incredibly short. You get just about enough time to start a thriving
civilization and maybe get into a little trouble with your neighbors
before you run out of turns and the demo ends. Well, of course I'd want
to play more at that point; the Civ IV demo would be comparable to a
demo version of Super Mario Bros. that ended as I leapt across a
bottomless pit. Did I make it? Did I land on the other side? I just had
to know, especially as I found that I was having a little bit of fun
and couldn't wait to see what a real game was like. So, a few days
later, I bought a retail box copy and couldn't wait to get it installed.
In
my first game, I went through the tutorial. I got a handle on what was
what and how different things in the game worked. It wasn't long,
however, before I was in over my head and ended up losing--to Gandhi.
After the tutorial ends, and I was left on my to own to figure things
out, I kept going. At some point, I needed room to expand and figured
I'd take over one of India's cities by declaring war--a decision that
ended up being my undoing. I wasted every last unit I had until Gandhi
issued me a peace treaty--despite the fact that I was, clearly, no real
threat. By this time, the game was pretty much over. I had no room to
expand and no time to research anything worthwhile, so I let the clock
run out and took my loss with a grain of salt. I figured, I have to
learn the game like everyone else. Surely, I'll do better next time
around. And I did. That is, until China decided it was worthwhile to
climb across two other countries to raid my country and leave it a
burned out husk of what it once was. I finished above Egypt, at least,
but that was about it. My third game ended roughly the same. As did my
fourth and fifth, until I decided I just suck at Civ IV and quit the
game, swearing it off forever. Again.
Whether it's Risk (the
board game), Starcraft or even some free, Flash-based browser game, I
end up losing terribly. Why? Well, for one thing, I don't bother to
take the time to learn the games properly. I don't study the units or
progress tree. I don't bother weighing the consequences of fighting in
the jungle vs. flatlands vs. highlands. I can't constantly monitor
everything that's going on and I get a headache the more I try to
understand it. I'm sure, also, that I could probably get the hang of it
if I just kept playing, but the other problem is that I don't really
want to. Memorizing stats, micromanaging everything, figuring out the
politics of who to burn and who to schmooze...forget it! World
domination is overrated. And even if I wanted to win the game by score
alone or by one of the other peaceful means to victory, I can't,
because some other country always rolls right over me. It's kind of
embarrassing, really. I've always considered myself to be something of
an average gamer, but strategy games? I'm bottom of the barrel. Give me
a brain dead first-person shooter or action-platformer any day.
Original blog post on The Goozex Report